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Mana is one of the Stats in Battle Chasers: Nightwar. Mana is the source of all magic power in the world.

Description[ | ]

Mana can be used to perform Special Abilities. Use potions to regain mana if you are low, or perform basic actions to gain Overcharge. Taken from the Game Manual.

A character's Will stat determines their maximum Mana. Heroes have 10 Mana for every Will point they have.

Heroes[ | ]

Gully[ | ]

  • 120 base Mana

Calibretto[ | ]

  • 130 base Mana
  • Nature's Wisdom perk increases his Will to 45, giving him 450 Mana.

Garrison[ | ]

  • 90 base Mana

Knolan[ | ]

  • 220 base Mana
  • Arch Wizard perk gives him 1% bonus Attack Power for every 10 points of mana he has.
  • Will Mastery perk gives him 3 bonus Will (+30 Mana).
  • Will Up - Rank 1 perk gives him 3 bonus Will (+30 Mana). Rank 2 gives him 6 bonus Will (+60 Mana).
  • Mana Reaper perk gives him 5 mana when he kills an enemy.
  • Brain Storm perk gives him 10 mana when landing a critical hit.
  • Arcane Recovery perk regenerates 7 mana for all heroes at the end of combat.
  • Spell Weaver perk gives regenerates 7 mana after casting an Arcane spell.
    • That includes the following combat abilities:
      • Arcane Bolt action
      • Arcane Defense action
      • Mana Magnet ability
      • Arcane Explosion ability
      • Arcane Surge ability
      • Mana Shield ability
      • Arcane Power ability
  • His Mana Surge burst restores 40 Mana to all allies. Since it's a heal, does it work on dead teammates?

Red Monika[ | ]

  • 100 base Mana

Alumon[ | ]

  • 90 base Mana
  • His Grim Covenant action gives him 20% of his maximum mana back, in exchange for 10% of his current HP. Grim Covenant II gives him 40% mana back.

Trivia[ | ]

See Also[ | ]

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