Quick of wit and tough as nails, the sage wizard Knolan has seen it all.
After saving the wargolem Calibretto from destruction, the two became life-long companions. They encountered Gully during her escape from a Lycelot ambush, and upon hearing her story, fell in as her protectors.
With a huge spellbook and short temper, he is far more dangerous than he first appears.
Passive Skill[ | ]
Has an extra large mana pool, but builds Overcharge slower.
Dungeon Skills[ | ]
Arcane Light: Brightly illuminates the area. While in the magical light, Stealthed creatures will be revealed and the party will begin combat with a Damage Shield.
Glyph of Frost: Places a trap in the dungeon. If an enemy passes over it, their movement will be slowed and they will be Chilled in combat.
Combat Abilities[ | ]
Actions[ | ]
Action
Description
Speed
Arcane Defense
Reduces physical damage taken by 40% and magic damage taken by 60% until next turn.
Instant
Arcane Missile
Deals light magic damage and applies Arcane Sickness to the target, increasing their magic damage taken by 10% for 3 turns. Generates 5 Overcharge.
Instant
Ice Blast
Deals light magic damage and Chills the target, lowering their Haste by 10% for 3 turns. Generates 5 Overcharge. Stacks 3 times.
Instant
Fire Bolt
Deals light magic damage and Ignites the enemy, dealing light magic damage over 3 turns. Generates 5 Overcharge. Stacks 3 times.
Instant
Abilities[ | ]
Ability
Description
Mana Cost
Speed
Fire Storm
Deals light magic damage to all enemies and Ignites them, dealing light magic damage over 3 turns to each.
20
Slow
Mend Wounds
Heals a target for a moderate amount of health.
20
Very Fast
Mana Shield
Places a Shield on an ally that absorbs damage. While the target remains shielded, each time the target is attacked, they gain 10 Overcharge, and apply Arcane Sickness to the attacker.
10
Very Fast
Elemental Shield
Places a Shield on an ally that absorbs damage. While the target remains shielded, attackers will suffer from Ignite and Chill.
20
Very Fast
Ice Lance
Deals moderate magic damage. If an enemy is under the effect of a Sunder or Chill debuff, deals extra light damage.
20
Fast
Mass Heal
Heals all allies for a small amount of health.
15
Fast
Cleanse
Removes all debuffs from an ally.
20
Fast
Arcane Explosion
Deals light magic damage to an enemy. If they are under the Ignite, Chill, or Arcane Sickness effect, will deal light magic damage to all enemies, Stun the target, or restore 15 Overcharge and deal light magic damage to the enemy.
20
Fast
Mana Magnet
Draw the next attack to Knolan, reducing its damage to Knolan by 40%. If attack is magical, it grants Knolan 15 Overcharge.
10
Very Fast
Arcane Power
Empowers all allies, increasing attack power by 15%, haste by 15% and critical chance by 15% for 2 actions.
20
Slow
Ressurect
Revive an ally with 65% of their maximum health.
25
Slow
Arcane Storm
Deals heavy magic damage to a target and applies Ignite, Chill and Arcane Sickness debuffs on them.
25
Slow
Burst[ | ]
Level
Ability
Description
Speed
1
Eldritch Summons
Opens a portal to another plane. Tentacles rise out to damage all enemies dealing light magic damage each.
Instant
2
Mana Surge
Heals each party member moderately and restores 40 blue mana to each.
Instant
3
Time Warp
Alters time, allowing Knolan to perform 3 actions in a row.
Instant
Perks[ | ]
Elemental[ | ]
Perk
Description
Points
Elemental Swiftness
Increases Evade Chance by 10%.
2
Crit Chance Up - Rank 1
Increases Critical Chance by 1.05%.
2
AP Up - Rank 1
Increases Attack Power by 2.3%.
4
Fire Storm II
Increases the damage of the Ignite portion of Fire Storm by dealing additional light magic damage on each enemy.
4
Conserve Energy
Can carry up to 10 Overcharge from one battle to the next.
6
Ice Lance II
Ice Lance will now also do bonus damage if the target is under the effect of Arcane Sickness or Poison.
6
Crit Chance Up - Rank 2
Increases Critical Chance by 5.4%.
8
AP Up - Rank 2
Increases Attack Power by 5.4%.
8
Elemental Shield II
When the shield expires, it will explode, dealing light magic damage to each enemy.
10
Ice Blast II
Doubles the Chill effect of Ice Blast from 10% to 20%.
10
Hot Streak
Each tick of Ignite will increase Knolan's Critical Chance by 1% for 2 turns. Stacks 30 times.
12
Mana Supplement
Every attack grants 4 Overcharge.
12
Elemental Overcharge - Rank 1
Increases Haste by 10% per 10 Overcharge used. Lasts 1 action.
14
AP UP - Rank 3
Increases Attack Power by 11.5%.
14
Impaling Ice
Ice Spells gain piercing, ignoring enemy defense.
16
Firebolt II
Increases the damage of the Ignite portion of Firebolt.
16
Drain Heat
Gain +15% Haste for each enemy that is Chilled.
20
Combustion
Ignite ticks can now Crit
20
Elemental Mastery[ | ]
Every 20 points assigned to Elemental perks will activate the following bonus perks:
Perk
Description
Points
Critical Mastery
Increases Critical Chance by 3%.
20
Haste Mastery
Increases Haste by 6%.
40
Elemental Overcharge - Rank 2
Increases Haste by 10% per 10 Overcharge used. Lasts 1 action.
60
Fiery Will
Gains 3 Overcharge per turn.
80
Elemental Master
Increases the damage of Fire and Ice spells by 25%.
100
Arcane[ | ]
Perk
Description
Points
Arcane Health
Increases Stamina by 2.1%.
2
Magic Defense Up - Rank 1
Increases Magic Defense by 4.2%.
2
Arcane Defense II
Reduces Magic Damage taken by an additional 20%.
4
Restoration Specialist
Increases the power of heals by 4.6%.
4
Mana Reaper
Gains 5 mana when landing the killing blow on an enemy.
6
Mana Shield II
Mana Shield will grant an additional 5 Overcharge when the target is attacked.
6
Brain Storm
Restores 10 mana on a critical strike.
8
Will Up - Rank 1
Increases Will by 3.
8
Arcane Missile II
Arcane Missile will dispel 1 buff on the target.
10
Dungeon Skill Expert
Arcane Light will grant a larger damage shield and Glyph of Frost will transform into Glyph of Frostfire, adding an Ignite to those that pass through it.
10
Magic Defense Up - Rank 1
Increases Magic Defense by 37.2%.
12
Mend Wounds II
Mend Wounds will also remove 1 debuff from the target.
12
Arcane Overcharge - Rank 1
Increases Haste by 10% per 10 Overcharge used. Lasts 1 action.
14
Will UP - Rank 2
Increase Will by 6.
14
Mass Heal II
Increases Heal of this skill.
16
Savant
Start combat with 15 Overcharge.
16
Arcane Recovery
At the end of combat, restore 7 mana to each ally.
20
Spell Weaver
Casting Arcane spell will restore 7 mana to Knolan.
20
Arcane Mastery[ | ]
Every 20 points assigned to Arcane perks will activate the following bonus perks:
Perk
Description
Points
Will Mastery
Increases Will by 3.
20
Dungeon Skill Master
Increases maximum charges for all Dungeon Skills.
40
Arcane Overcharge - Rank 2
Increases Haste by 10% per 10 Overcharge used. Lasts 1 action.
60
Arch Wizard
Increases Attack Power by 1% for every 10 points of mana that Knolan currently has.