Battle Chasers: Nightwar Wiki
Advertisement

This article is a stub. You can help Battle Chasers: Nightwar Wiki by expanding it.

Alumon
Alumon
Nickname The Devil Hunter
Passive Skills While casting, reduces damage taken by 20%.
Dungeon Skills
Life Drain Shoots a slow moving projectile that will pass through enemies, damaging them and Healing the party.
Path of Darkness Leaves a trail of darkness behind Alumon as he walks, increasing Alumon's movement speed. Damages and slows down any enemies that walk into it.
Combat Abilities
Burst Blood Frenzy, Reaper, Doom
Character Trailer

Alumon is one of the Heroes and playable Characters in Battle Chasers: Nightwar.

Biography[]

Fringe member of The Order, a secretive organization that protects the Crescent Isle from supernatural forces.

Alumon prefers to do his work alone, which is convenient, given his particular brand of magic doesn't sit well with his fellow Order members.

Believes a new threat is coming to bear on the island very soon.

Passive Skill[]

While casting, reduces damage taken by 20%.

Dungeon Skills[]

  • Life Drain: Shoots a slow moving projectile that will pass through enemies, damaging them and Healing the party.
  • Path of Darkness: Leaves a trail of darkness behind Alumon as he walks, increasing Alumon's movement speed. Damages and slows down any enemies that walk into it.

Combat Abilities[]

Actions[]

Action Description Speed
Shadow Wall Reduces all damage taken by 40% until next turn. If attacked while active, Alumon's Critical Chance will increase by 5% for 1 turn. Instant
Shadow Whip Deals light damage and increases Attack Power by 20% for 1 action. Generates 10 Overcharge. Instant
Soul Shard Deals light magic damage and decreases Attack Power by 30% for 1 action. Generates 10 Overcharge. Instant
Grim Covenant Converts 10% of Alumon's current health into 20% of his max mana. Instant

Abilities[]

Ability Description Mana Cost Speed
Devastation Deals heavy damage to an enemy, but also deals light piercing damage to Alumon. 20 Slow
Vampiric Assault Deals light magic damage and Heals the most damaged ally lightly. 25 Very Fast
Shield of Vengeance Places a Damage Shield on an ally that absorbs a moderate amount of damage. While the target remains shielded, attackers will suffer light magic damage. 15 Very Fast
Dark Triage Heals all allies lightly. 20 Very Fast
Dark Mending Heals an ally moderately. Any overhealing will be converted into a Damage Shield. 20 Fast
Night's Blessing Removes 1 debuff from each ally. If a debuff was removed, increases their Attack Power by 15% for 2 actions. 15 Fast
Blood Boil Deals moderate magic damage. If the target is under the effect of Ignite, the attack will be a guaranteed critical hit. 15 Fast
Sanguine Embrace Heals all allies moderately. Any overhealing will be converted into a Damage Shield. 20 Slow
Soul Stagger Deals light damage, removes 1 buff from an enemy, and applies Arcane Sickness to them, increasing their magic damage taken by 20% for 3 turns. 20 Very Fast
Mass Haste Increases Haste for all party members by 30% for 3 Actions. 30 Slow
Avatar of Darkness Revive an Ally with 65% of their maximum Health. They will be granted a 20% Attack Power buff for 2 Actions, after which, they will suffer 50% of their maximum Health in damage. 25 Slow
Crushing Darkness Deals light magic damage. If the target is under effect of Arcane Sickness, Ignite, or Chill, they will also be Sundered, Increasing Physical Damage taken by 25% for 3 Turns. 20 Fast

Burst[]

Level Ability Description Speed
1 Blood Frenzy Increases the Attack Power of all heroes by 30% for the entire combat, or until dispelled. Anyone with this buff will also lose 5% of their maximum health each turn, for the duration. Instant
2 Reaper Steals a small amount of health from each enemy, and uses it to Heal all allies moderately each. Instant
3 Doom Deals a huge amount of damage to the enemy after he's taken 4 turns. Instant

Perks[]

Shadow[]

Perk Description Points
Shifting Shadows Increases Evade Chance by 1.05%. 2
Shadow Feedback Increases Attack Power by 25% for one action after being struck by a critical hit. 2
Crit Chance Up - Rank 1 Increases Critical Chance by 2.3%. 4
All Defense Up - Rank 1 Increases Physical and Magic Defense by 4.6%. 4
AP Up - Rank 1 Increases Attack Power by 3.75%. 6
Shield of Vengeance II Increases the power of the shield, preventing additional damage. 6
Crit Chance Up - Rank 2 Increases Critical Chance by 5.4%. 8
AP Up - Rank 2 Increases Attack Power by 5.4%. 8
Essence Steal Critical hits will heal the most wounded ally lightly. 10
Shadow Whip II Increases the damage of Shadow Whip. 10
Bladed Shield Getting hit while casting will now deal light magic damage to attackers each hit. 12
All Defense Up - Rank 2 Increases Physical and Magic Defense by 18.6%. 12
Shadow Overcharge - Rank 1 Increases Healing Power of the next heal by 20% per 10 Overcharge used. Stacks with other Overcharge perks. 14
Night's Blessing II Night's Blessing will cleanse an additional debuff for each hero. 14
AP Up - Rank 3 Increases Attack Power by 14%. 16
Avatar of Darkness II Revived allies will return with additional health. 16
Grim Covenant II Doubles the amount of mana gained from Grim Covenant, from 20% of max mana to 40% of max mana. 20
Devastation II Taunts while casting, and deals additional damage equal to 50% of damage taken while casting. 20

Shadow Mastery[]

Every 20 points assigned to Shadow perks will activate the following bonus perks:

Perk Description Points
Critical Mastery Increases Critical Chance by 3%. 20
Defense Mastery Increases Physical and Magic Defense by 12%. 40
Shadow Overcharge - Rank 2 Increases Healing Power of the next heal by 20% per 10 Overcharge used. Stacks with other Overcharge perks. 60
Armor of Shadows Increases Attack Power by 1 for every 7 points of Armor. 80
Harbinger of Death Increases Attack Power by 6% on a critical hit. Stacks 6 times. 100

Blood[]

Perk Description Points
Endurance Increases Stamina by 2.1%. 2
Haste Up - Rank 1 Increases Haste by 1.05%. 2
Shadow Wall II Increases the critical hit bonus when struck by 5%. 4
Healing Power - Rank 1 Increases the power of heals by 4.6%. 4
Vampiric Assault II Vampiric Assault will heal an additional small amount of health. 6
Patch Up At the end of combat, Heals the party lightly each. 6
Haste Up - Rank 2 Increases Haste by 5.4%. 8
Dark Triage II Dark Triage will heal each hero for an additional small amount of health. 8
Soul Shard II Reduces the Attack Power penalty of Soul Shard by half, from 30% to 15%. 10
Dungeon Skill Expert Increases the healing from Life Drain, and Path of Darkness will now apply Arcane Sickness. 10
Reinforced Shield Increases damage reduction while casting by 15%, from 20% to 35%. 12
Healing Power - Rank 2 Increases the power of heals by 18.6%. 12
Blood Overcharge - Rank 1 Increases Healing Power of the next heal by 20% per 10 Overcharge used. Stacks with other Overcharge perks. 14
Corpse Explosion When landing the killing blow on an enemy, deals light magic damage to other living enemies. 14
Dark Mending II Dark Mending will heal additional health. 16
Healing Power - Rank 3 Increases power of heals by 28%. 16
Sanguine Embrace II Sanguine Embrace will heal each hero for additional health. 20
Blood Boil II Blood Boil will deal additional Magic Damage on crit. 20

Blood Mastery[]

Every 20 points assigned to Blood perks will activate the following bonus perks:

Perk Description Points
Healing Mastery Increases Healing Power by 6%. 20
Dungeon Skill Master Increases maximum charges for all Dungeon Skills. 40
Blood Overcharge - Rank 2 Increases Healing Power of the next heal by 20% per 10 Overcharge used. Stacks with other Overcharge perks. 60
Blood Quickening Increases Haste by 15%. 80
Ancient Bloodline Increases Attack Power by 20%. 100

Media[]

Trivia[]

  • Alumon is not part of the original cast of characters from Battle Chasers. He is a new hero unique to the game and was created as a Kickstarter stretch goal reward to promote crowdfunding for production of the game.
Advertisement